The Absurdity of High Expectation
March 2016
30x20x7 in || Mixed media (hard cardboard, hot glue, and acrylic paint)
Inspired by Patrick Hughes' technique of reverse perspective, I was able to create an optical illusion. The reverse perspective is on a three-dimensional surface in which the various part of the image appears farther away than where they are actually, physically at the nearest point. In my intent, while creating this work, I aimed to show the paradox of choice in life. The symmetry of the two rooms is shown as the two directions that represent the choices in life and how our point of view in modern life. The theory is that, when we have so many options, we are not satisfied with our decision.
In the spring of 2019, I embarked on an ambitious project to bring to life an interactive 3D representation of an optical illusion. Driven by my passion for both art and technology, I sought to explore new ways of integrating the two. To achieve this goal, I utilized Unity and Vuforia to create a captivating AR-powered Reverse-Perspective model that pushed the boundaries of what was possible. This project was a testament to my commitment to self-improvement and a demonstration of my ability to harness cutting-edge technologies in the service of art.
I also crafted an immersive 3D Web experience using Blender's powerful WebGL capabilities.
*Notes: press your mouse in the model then move it around in order to see the effect of the illusion.